
Secret Squirrell
Allied Press Intergalactic
75
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Posted - 2014.02.09 16:47:00 -
[1] - Quote
Phase 1 - Uncontroversial Add greater customizability to bounties, and improve interface for bounty hunters -When players place a bounty, they should have some addition options. First there should be 3 types of bounties, 1) Uninsured Loss bounties, DEFAULT, what we already have, bounty payed on the net loss, virtually impossible to exploit. 2) Full loss bounties, Bounty paid on full value of hull + fittings of the killed ship/pod, theoretically exploitable by fully insuring and having alts/friends kill you. 3) Kill bounty, bounty paid in full based on kill, easy for the target to exploit it by having an alt/friend kill for bounty. -Type 2 and 3 bounties should be further customizable both in who is eligible to receive them, and in what types of ship kills are eligible. For instance, I should be able to set a bounty on X alliance, open to anyone I have positive standings towards, that pays 20m per kill of any exhumer. -Bounties should be revocable, revocation takes 1 week, occurs at down time, and refunds 90% of the bounty. -New overview column, Minimum bounty payout. Column shows, based on the bounties available to you, and using the hull price of the target, the Minimum bounty you receive for killing it. Depending on fittings, and bounty settings, your payout could be greater, but it can't tell you that without providing you undesirable free intel.
This phase would expand the ability to create bounties that incentivize bounty hunters to actually hunt down and kill your target, without making any controversial changes to player aggression and concord protection mechanics.
Phase 2 - Controversial Develop some balanced way for bounty hunters to persue bounties in highsec without getting concorded. Criteria would include some way of limiting who could be targeted, and making sure bounty hunters have plenty of skin in the game. For instance, bounty hunters could be permanently suspect flagged, in exchange for which, they could purchase a limited engagement right against a bounty. There would still need to be a way to make sure this didn't just become a way to purchase a concord free gank. Perhaps create some new type of kill right, basically a grievance right that could be used by the bounty hunter. Grievance rights could be alot easier to get than kill rights, maybe legally agressing would be enough to create one? Maybe even having done business (contract/market) with them. Most of us in eve are varying degrees of evil, and could justifiably become targets, even if we never do anything that creates a way to kill us legally. Still, there needs to be some interaction to serve as the justification, so the truely innocent wont fall pray. |